Pericles
Director
Set designer
Costume designer
Sound designer
Dates
Show type
Designer's notes
The show was set in a post apocolyptic era, with a large crumbling set that resembled the inside of a tube tunnel. The stage was traverse with large haning arches over the whole studio space. I pushed light through the super structures over the audiences heads to create large GOBO's. The shadows and textures of the set, became a huge part of the design reenforcing the setting and location of the play. Along with a strong, bold use of colour.